"The 21st century will not be a dark age. Neither will it deliver to
most people the bounties promised by the most extraordinary technological
revolution in history.
Rather,
it may well be characterized by informed bewilderment."
Castells
(1999)
Author of the book, “Rise of the Network
Society” Manuel Castells in his interview with Gestner of ABC mentioned that, “The information technology revolution is about how we
generate and process information. And information is the key substance of all
human activity, and is directly related to culture, to institutions, to
experience. So for the first time there is a direct connection between what we
think, what we believe, and how and what we produce. Minds become the direct
productive forces, and minds are rooted in culture and in social relationships.
So there is interactive connection, for the first time, in real time, between
nature and culture, through information processing enacted at the speed of
light”.
21st
Century infants
soon as they develop some basic motor skills begin to patter on mobile devices,
haptic experiences of babies and toddlers have been nurtured by tablet touch
screens. By the time, children start school they begin to meaningfully use
media devices using their smart phones to vote, to play, to chat or to find
information. Modern day children are embedded into new media technologies and
are setting the trends of media consumption patterns. You Tube mash-ups,
Minecraft building blocks and Wikipedia information are already shaping the
modern pedagogy. In times when the boundaries between recreation and
information are blurring, children are not only consuming media but also actively
creating media content.
I have often noticed two extreme sets of
discourse toward children’s media consumption patterns. On the one hand there
is a pessimistic discourse wherein, children + media = parent anxieties in
terms of medias adverse effects on the child’s health, safety and security. On the
other hand, often driven by commercial interests, children are idealized as a
source of hope and progress whose imagination and creativity are the foundation
of the future of a society.
I am however interested a third strand of discourse
which is neither pessimistic not idealistic but encourages the young to be
included in the discussion and to be taken seriously in terms of how media
experiences are offered to them or preferred by them which transpires the
culture of the society to be able to be develop them into ‘well-rounded-individuals’.
I propose to take up this subject toward a
long doctoral thesis, however my primary motivation for understanding these
patterns builds on an everyday struggle with my 10 year old that depends on
social media and technology for a majority of her chores. She learns to play
the musical notes of her favourite songs on the Keyboard through You-tube
videos, finds information regarding her favourite movie stars and pop singers
through imdb or Shazam, creates movie videos with her favourite toys on imovies
and makes cyber buddies and pen pals through her Vlog channel, she also practices
her Mathematic equations through an internet site, Matheletics and researches
for her school projects through Google. After a long stroll on the beach or an
involved summer afternoon in a park watching the ducklings, she soon comes back
to her ipad to find out more regarding the changing tides or the different
varieties of swans and ducks. Curiosity of today’s child need parents with the
knowledge base of Google and Yahoo, so perhaps if she is not referring to it
directly eventually we parents are directing her to find her answers on the
internet. With such an overwhelming influence of the media on today’s children,
it may be vital to consider its presence not in the background of their lives
but rather embedded into their lives.
Often marketers have used the term ‘catch
them young’ to grasp the pristine and undivided attention of children and
adolescents toward capitalistic and brand building motives. In the digital age
additionally children are exposed to a variety of windows, which can make them
wiser faster and/or can also expose them to a variety of threats and challenges
in an effort to keep up with the pressures of the fast changing world. Digital
media has become part of their academic curriculum and online games and digital
apps have become integral to learning pedagogy. Most parents have to perform a
tight-ropewalk between maintaining the digital media diet and allowing a
healthy growth of knowledge and media skills. These are times for both parents
and the young ones to tread the cyberspace with an informed and a poised
comportment. By alienating children from such decision-making however is
beneficial to neither. Hence, my constant endeavor is to understand the world
of children as they are experiencing it and not just by proxy of what the
parents choose for them.
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